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title: "Treasure Shading"
canonical: "https://rmanwiki-27.pixar.com/space/RU/657391677/Treasure%20Shading"
format: markdown
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### Shading Treasure

The gold treasure material is a very simple shader. 

A Voronoi procedural driving reflective roughness attributes drive its textural detail. 

The pattern setup uses a large-scale Voronoi noise, connected to the roughness gain component; this provides a rich textural quality that adds a dirty, ancient feel to the treasure.

![gold_material_B_v01.png](media://d4832ec9-5112-4f6c-9be4-0ccde0608b09)

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