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title: "Dragon Rendering"
canonical: "https://rmanwiki-27.pixar.com/space/RU/657162354/Dragon%20Rendering"
format: markdown
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### Rendering

Houdini allows the user to have different ROP nodes which is very helpful to use different render settings on the fly. In this project, I created a preview ROP node which consisted in a lower resolution, no DOF, a smaller bucket size, as well as a coarser pixel variance. The final rendering ROP consisted in a high resolution, plus DOF, and a finer pixel variance.


> 📝 Tip 1: Small image resolution helps reduce the render time, but keep in mind that you will see less displacement details.

> 📝 Tip 2: Pixel variance is the most important sampling tool, as it tells RenderMan where it should focus its rendering power.


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