---
title: "Stylized Looks in Houdini Overview"
canonical: "https://rmanwiki-27.pixar.com/space/RFH27/544646545/Stylized%20Looks%20in%20Houdini%20Overview"
format: markdown
---
![image](media://e7628f71-fc22-4d20-aa0d-c5244e12e066)


There are 3 required components for setting up a stylized render:


#### 1. Add a Stylized Display Filter


![image](media://ac9aa598-10bc-4ace-9f7a-3ce25022f54e)


#### 2. Enable Stylized AOVs

The easiest way to enable the AOVs required for Stylized rendering is to create a R26 Stylized ROP from the RenderMan menu.

![RenderMan_RfH_StylizedLooks_menu.jpg](media://646cfe4d-6385-4fe9-bad2-4b41a2215fc6)

This will automatically create a RenderMan ROP and activate all the AOVS needed for rendering in Stylized Looks.


![RenderMan_RfH_StylizedLooks_2.jpg](media://ec27f09c-2461-41bd-9150-759cf3d9177d)


If you already have a RenderMan ROP node, you can also manually enable the Sylized AOVS under Images → Stylized


#### 3. Connect PxrStylizedControl to materials

Not all objects in the scene need to have this pattern.  A dynamic array is needed to connect the integer output of PxrStylizedControl to PxrSurface's utilityPattern input. To add PxrStylizedControl to multiple materials, use the Stylize tool found in the RenderMan menu.


![image](media://7cff1118-ca27-4874-abe6-415b1c253f18)


> ℹ️ The "R24 Stylized" shelf button will set up all 3 necessary components described above
> ℹ️ 
> ℹ️ - Create a RIS ROP with stylized looks enabled.
> ℹ️ - Adds Hatching display filter.
> ℹ️ - Adds PxrStylizedControl to the materials of all selected objects.