---
title: "Light Mixer Editor"
canonical: "https://rmanwiki-27.pixar.com/space/RFB27/544637312/Light%20Mixer%20Editor"
format: markdown
---
The light mixer editor is a convenient window to allow you to edit multiple lights in the same interface.

## Opening Light Mixer

You can open the light mixer editor from the scene properties > Macro (inline-media-image)

 and clicking on the Open Light Mixer Editor

![image](media://b8defb0e-8bbb-421b-b13a-225620fb311d)

Or, you can open it from the Object Context Menu.

![image](media://fe1e4db3-9588-40a4-a909-07d63f884da3)

## Create a Mixer Group

To create a group, click the + button on the right. A default name will be given to the group.

![image](media://1c894e1e-a3df-4080-8a73-e418fa992ca2)

## Add Light to Group

Once you've created your group, you can add lights from the scene using the drop-down list, or do a search using the funnel icon.

![image](media://b0fd8cb3-95d8-4d1d-9246-3d5a2d2834b1)

## Using the Light Mixer

Once you've added the lights to a group, you should see something like this.

![image](media://b3b9c812-9e25-40dd-be0d-79657b91d8cf)

As you can see, the UI presents some of the more common parameters that you would edit on a light. From left to right:

- The "-" button allows you to remove the selected light from the selected group
- The name of the light that you added
- Temp: this allows you to switch over specifying a color temperature for your light.
- Intensity: the intensity of the light
- Exposure: the exposure of the light
- The light bulb icon allows you to solo the selected light. If you solo a light, all other lights in the scene will be off
- The eyeball icon allows you to mute a light, meaning that the light will be turned off in the scene.